| [FS]Dueling System | |
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+8venezuela Link Hrvoje CrimE_ [IFG]Orko [DOKt]Steven [Cali]Dro ¨ 12 posters |
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Posts : 280 Join date : 2011-03-02
| Subject: [FS]Dueling System Sat Apr 23, 2011 2:13 am | |
| I think this will be good for lst duels, just set position.. Description: Commands: /duel <invite the given playerid to a duel> /duelaccept <accept a duel invite> /cduel <reset your duel invite, so you can invite someone else> You will need to edit line 184 & 185, 201 & 202 to your own prefered duel positions (I suggest you make them face eachother), when /duelaccepted both players position get set and they get health & armour then a 10 seconds countdown with freeze and they can start dueling Paste Bin: http://pawn.pastebin.com/f1653f215Created By -Sneaky- Its best for players who wanted to duel becoz many players must come from long way like one player is in lv and one in ls and wanna duel, soo player from lv must go back and duel with him in place... Too much waste of time, soo with this filther script he can just /duel ID and player in lv can duel accept and they are wait for 5...4...3...2...1 and fight!
Last edited by Radek_SPASZ on Sat Apr 23, 2011 2:19 am; edited 1 time in total | |
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[Cali]Dro LST Memorial
Posts : 708 Join date : 2011-03-28 Age : 28 Location : United States
| Subject: Re: [FS]Dueling System Sat Apr 23, 2011 2:16 am | |
| Yeah that's a good idea, because sometimes when duels are going on, other people, bother the duel by coming and drive bying and stuff | |
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[DOKt]Steven LST Memorial
Posts : 60 Join date : 2011-03-09 Age : 33 Location : ISRAEl
| Subject: Re: [FS]Dueling System Sat Apr 23, 2011 2:52 am | |
| yeah yeah i am love idea its like to jedi star wars u press u see the target press k and he too and battle starting. nice idea i am hope this will be. | |
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[IFG]Orko LST Memorial
Posts : 308 Join date : 2011-01-27 Age : 30 Location : Bulgaria
| Subject: Re: [FS]Dueling System Sat Apr 23, 2011 2:55 am | |
| It would be awesome! | |
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Posts : 280 Join date : 2011-03-02
| Subject: Re: [FS]Dueling System Sat Apr 23, 2011 3:49 am | |
| yeah its awesome, it tooks 20 mins to find this filther script ... becoz many lovers of rp scripts D: | |
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[Cali]Dro LST Memorial
Posts : 708 Join date : 2011-03-28 Age : 28 Location : United States
| Subject: Re: [FS]Dueling System Sat Apr 23, 2011 4:00 am | |
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CrimE_ LST Memorial
Posts : 250 Join date : 2011-03-05
| Subject: Re: [FS]Dueling System Sat Apr 23, 2011 5:09 am | |
| Ok do you get free ammo like 9999 In sawn off? Just in duel. | |
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Hrvoje LST Memorial
Posts : 221 Join date : 2011-01-25 Age : 29 Location : Croatia
| Subject: Re: [FS]Dueling System Sat Apr 23, 2011 5:19 am | |
| - Arab wrote:
- Ok do you get free ammo like 9999 In sawn off? Just in duel.
Duel with sawns is not something special, but duel with deagle is awesome . | |
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[Cali]Dro LST Memorial
Posts : 708 Join date : 2011-03-28 Age : 28 Location : United States
| Subject: Re: [FS]Dueling System Sat Apr 23, 2011 5:23 am | |
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CrimE_ LST Memorial
Posts : 250 Join date : 2011-03-05
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[DOKt]Steven LST Memorial
Posts : 60 Join date : 2011-03-09 Age : 33 Location : ISRAEl
| Subject: Re: [FS]Dueling System Sat Apr 23, 2011 7:43 am | |
| leave deagle i am support in tec 9 this great | |
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Link
Posts : 248 Join date : 2011-02-04 Age : 26 Location : London
| Subject: Re: [FS]Dueling System Sat Apr 23, 2011 9:43 am | |
| This is a brill idea, im gonna cap ya all my nines !! and the map should be at the stadium and people should be able to watch behind some barriers if you get me !! | |
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venezuela
Posts : 74 Join date : 2011-02-17 Age : 31 Location : Venezuela-maracay
| Subject: Re: [FS]Dueling System Sat Apr 23, 2011 1:21 pm | |
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Speed LST Memorial
Posts : 742 Join date : 2011-01-25
| Subject: Re: [FS]Dueling System Mon Apr 25, 2011 2:56 am | |
| Me and Goldd test it today in mine test server and he invited me with /duel command and I accepted it by /duelaccept (player ID) then we both got freezed for 10 seconds but he stayed at Barbers base and I was at vagos base where I spawned in first place.
So it doesn't teleport you to any special place to make the duel happen, it just freeze you where ever you are at that moment and put 10 sec count down on it.
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Goldd[LST] LST Memorial
Posts : 606 Join date : 2011-01-29 Location : What?
| Subject: Re: [FS]Dueling System Mon Apr 25, 2011 5:00 am | |
| - Speed wrote:
- Me and Goldd test it today in mine test server and he invited me with /duel command and I accepted it by /duelaccept (player ID) then we both got freezed for 10 seconds but he stayed at Barbers base and I was at vagos base where I spawned in first place.
So it doesn't teleport you to any special place to make the duel happen, it just freeze you where ever you are at that moment and put 10 sec count down on it.
Yep we did but i think their is bug | |
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¨
Posts : 280 Join date : 2011-03-02
| Subject: Re: [FS]Dueling System Mon Apr 25, 2011 5:08 am | |
| you setted the position? - Quote :
- You will need to edit line 184 & 185, 201 & 202 to your own prefered duel positions
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Speed LST Memorial
Posts : 742 Join date : 2011-01-25
| Subject: Re: [FS]Dueling System Mon Apr 25, 2011 5:24 am | |
| So I gotta add the location where the players spawn after /duelaccept ?
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¨
Posts : 280 Join date : 2011-03-02
| Subject: Re: [FS]Dueling System Mon Apr 25, 2011 5:29 am | |
| yes its location where players spawn after duel accept | |
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[KIA]Callofduty4
Posts : 435 Join date : 2011-01-25 Age : 29 Location : Rio de Janeiro, Brazil
| Subject: Re: [FS]Dueling System Mon Apr 25, 2011 5:30 am | |
| Well, that is the idea, a new position for make duels, without anyone come and intervene. | |
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Hrvoje LST Memorial
Posts : 221 Join date : 2011-01-25 Age : 29 Location : Croatia
| Subject: Re: [FS]Dueling System Mon Apr 25, 2011 5:40 am | |
| Speed, I think you know, but there is already duel arena, lvl-3 with command /ltele can go there. It would be cool that duel is therel, but, when is duel over, I don't know would winner automatically spawn at base or spot where he/she was when he/she accepted duel.
EDIT: And one question, if one duel is already started, could be started and other duel with other players? | |
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Speed LST Memorial
Posts : 742 Join date : 2011-01-25
| Subject: Re: [FS]Dueling System Mon Apr 25, 2011 9:24 am | |
| I was thinking to add one of those interior locations from ltele but i choosed golf place, cuz with those trees its fun to hide behind them but i'm not sure yet, anyway there is already a /duel command in admin script, so i gotta change in this FS the duel command to /match command.
Later we will test and see if 2 people are dueling what happens if other 2 people also type /duel, is it like waiting until the other duel is over or they will all drop on each other heads.
Last edited by Speed on Mon Apr 25, 2011 9:38 am; edited 1 time in total | |
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[KIA]Callofduty4
Posts : 435 Join date : 2011-01-25 Age : 29 Location : Rio de Janeiro, Brazil
| Subject: Re: [FS]Dueling System Mon Apr 25, 2011 9:28 am | |
| That golf place is good for duels. Better don't try to set positions in interior cuz it has many chances of bugs. | |
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¨
Posts : 280 Join date : 2011-03-02
| Subject: Re: [FS]Dueling System Mon Apr 25, 2011 6:18 pm | |
| yeah speed, its funny place ^^ it will be best duel place | |
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[FAT]Klabauter[LST] LST Memorial
Posts : 171 Join date : 2011-01-26
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Speed LST Memorial
Posts : 742 Join date : 2011-01-25
| Subject: Re: [FS]Dueling System Sat Apr 30, 2011 11:50 pm | |
| Ok lets give it a try.
Join the server and use /duel, you spawn in a interior, winner stays there only way to get out is by /kill, sounds not realy the best way.
Just give it a try, me and goldd already test it and it should work normal for a normal battle between 2 people, i think anyone else that use /duel when other duel is already running will also spawn there, maybe it will make it more fun maybe not.
thanx for sharing this script | |
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